May devlog


Hi everyone!

Life was very busy this month but I’d planned for it by giving myself a shorter to-do list!

Writing wise, I wrote 8k words like I’d planned, so the script is up to 75k! But unlike my plans, this didn’t cover all the content for the festival scenes at all :’) So I’ll still need to do a bit of writing next month to finish up the pre-ending scenes! Each romance route (and the friendship route) have their own version of the scene. For now I’ve written the friendship version and started Kyros’s. I’m always surprised by how much I like writing the friendship-only scenes in Saint Ceri; though I planned the game primarily around romance and adult content, the way I wrote the characters and their dynamics makes friendship feel really meaningful, too.

I did some boring things to prepare for scripting; final fixes to CGs, exporting them, configuring them… I also made tweaks and adjustments to all the backgrounds to make them a little more appealing, so I’ll need to remake all my game screenshots again. I keep making more work for myself by making little tweaks and changes, but I really want Saint Ceri to be polished, since it’ll be on Steam :’)

Here’s a look at the festival ceremony CG! It really is just an excuse for me to draw armour, haha. It has a few variations and it's right before a turning point in the story, so I'm pretty happy with it.


I’ll finally have some free time in the summer so I’m excited to work on Saint Ceri a lot! The demo will be part of Steam's Visual Novel festival in August so I have a few things to do to try and make it more appealing to people who might stumble upon it for the first time.

Thanks for reading!

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