June devlog


Hello everyone!

I've done a lot of things on my to-do list this month!
First, the blinking animations I mentioned before! Here's a peek (which doubles as a peek at the final route selection and specifically the variant for promising Bryn and Eira a poly relationship but telling Kyros you'd like to be with him only... there are so many variants haha)

I also finished writing all the pre-ending content! It all adds up to 85k words (so quite a bit more than I was expecting). There's only the actual endings left to write now, but I'll spend some time scripting and re-reading/editing before tackling those. I want to make sure I'm properly concluding character arcs and that everything feels satisfying!

I'm 23k words into scripting the post-demo content now (so I still need to script about 46k words). I'm trying to get all the scripting done before September because I'm most likely going to be very busy until next summer, and I expect development will slow down quite a bit.

I've also pretty much finished the trailer! Next month I'll upload a final, updated demo with the blinking animation along with the trailer. There won't be any new content so it's just a small visual update (adding the blink animations, tweaks to the backgrounds and sidesprites and other tiny things), but I'm really happy with the blinking and want people to see it, haha. This demo will also contain all the same variables as the full game, so unlike previous demos, there should no longer be problems when trying to play new content from old saves.

That's it for June! I'll keep scripting throughout July and try to have as much of the game programmed as I can before life gets a lot busier. Thanks for reading <3

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Comments

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I hope this game will keep a little dreamy mood that I like so much in the demo. I mean that the heroine will indulge in reflections assessments in her own unique style)

<3