August devlog


Hi everyone!

I've done a lot this month, which is great because I'm super busy now :')
Writing wise, I've finished more endings (all of the first mono endings are done, and Eira's second mono ending is written as well! That's five endings out of eleven!).
In terms of art, I've drawn little things for some of the achievements, drew a casual outfit for Kyros, two new backgrounds, a CG for the platonic ending, and the base versions for all the first mono ending's CGs! Those still need some variants.

Here's a peek at the achievements:




The full version of the chibis will be included in the booklet! Not sure when I'll publish that (I'm thinking of releasing it a little after the game's release, as I'm also thinking of making a DLC with additional NSFW scenes and will need more time to draw the art for that).

And also, a peek at the CGs:


They still need some clean up, but I'm happy with how these are going! The CGs involving more than one LI will be where things get really difficult though :')

I've also done some small tech things (configuring new assets, configuring achievements on steamworks). Can you tell I'm avoiding doing any testing? T_T I know I'll have to get to it eventually, and I do some simple testing as I script things in, but testing all the possible variant scenes is a lot of work. I feel like I have to build up some courage for it!

I expect I won't get as much done next month, but things are going pretty well overall! I'll just keep chipping away at the endings; I'd like to finish writing the second set of mono endings this upcoming month, and starting working on the CGs for them. That set of endings has two CGs per ending, so they'll take longer!

Thanks for reading!

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